PixelPie: maximal Poisson-disk sampling with rasterization
Authors: Cheuk Yiu Ip, M Adil Yalçın, David Luebke, Amitabh Varshney
Venue: High-Performance Graphics Conference, 2013

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GPU Algorithms for Diamond-based Multiresolution Terrain Processing
Authors: M. Adil Yalçın, Kenneth Weiss, Leila De Floriani
Venue: Eurographics Symposium on Parallel Graphics and Visualization, 2011

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Real-Time Simulation and Visualization of Deformations on Heightfields
M.Sc. Thesis, Author : M. Adil Yalçın
Bilkent University, Computer Engineering, 2010

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A Generic Multi-View Rendering Engine Architecture
Authors: M. Adil Yalçın, Tolga Capin
Book Chapter: Game Engine Gems Volume 2, A.K. Peters, 2011

Bibtex - Official Page - Amazon
Editing Heightfield using History Management and 3D Widgets
Authors: M. Adil Yalçın, Tolga Capin
Venue: 24th International Symposium on Computer and Information Sciences, September 2009

Abstract - Bibtex - doi - Conference Page - PDF

Other Projects

A selected list of projects/software that I have developed can be found here.

Courses Taken

Click here to see the list of courses (inc. descriptions and additional informations) I have taken during my undergraduate and graduate studies.